“Primal Survival” (Trick-Taking Card BATTLER) [COMPLETE]

Project Credits: Dylan Maloney (Game Design, Illustration)

In Primal Survival, you and your rivals re-enter the food chain, assembling teams of the strongest, fastest, smartest, and wildest creatures in the animal kingdom to compete for resources and territory.

Player Count: 2-5

Play time: 45min

RECOMMENDED AGE: 12+


“Terraformer” (Crafting Role-Playing Game) [ALPHA]

Project Credits: Liam Maloney (Programming, Gameplay), Dylan Maloney (Art, Story, Gameplay), Emmett Maloney (Video Editing)

In Terraformer, you are a drone known simply as “01”. You, and 5 others like you, each with its own specialized task, have been sent out to a remote corner of the galaxy in order to find a suitable planet for colonization, at the behest of the doomed species that created you. The game begins as you crash-land on the surface of one such planet, with three main directives: Maintain Function. Find New Home. Save Us.

Explore a procedurally-generated world that reacts to your every decision while you adapt to its harsh environments. Craft tech and upgrade your base using resources found on the planet, and engage in deep dialogue trees with NPCs that shape your adventure's outcome. Your decisions will have consequences as the planet responds to your actions.

Player Count: 1-6

Play time: TBD

RECOMMENDED AGE: 12+


“ADmiral” (TEAM Card Battler) [COMPLETE]

Project Credits: Dylan Maloney (Art, Design, Programming)

In Admiral, you face-off against your rivals in a fast-paced, tactical duel of anticipating your opponent’s decisions. Confront the enemy across multiple theatres of war by deploying officers to take command of your fleets, using their unique abilities to shift the tides of war in your favour.

*With the help of a small rulebook, Admiral can actually be played with a standard 52-deck of cards!

Player Count: 2/4

Play time: 15min

RECOMMENDED AGE: 12+


“DESTREA: Aegis’ Wake” (FANTASY RPG) [ALPHA]

[Project Credits: Dylan Maloney (Worldbuilding, Story, Programming, Audio, Graphic Design), Emmett Maloney (Video), ArtStation Community (Character Art, Environment Art)

Destrea: Aegis’ Wake is a choice-based, narrative-driven fantasy chronicle of a brutal war for control of the realm of Destrea, told over seven chapters, from seven distinct character’s perspectives. This is a story-driven game with no game overs. Every choice you make will play out, for good or ill, and the world will keep turning.

The world guide for the setting of the game can be viewed at destrea.ca

Player Count: 1

Play time: TBD

RECOMMENDED AGE: 16+